Links

Work

Autodesk Inc. (www.autodesk.com)
My new employer

Hasso-Plattner-Institute (www.hpi.uni-potsdam.de)
My former employer

Matthias Trapp (www.matthias-trapp.de)
One of my colleages at the HPI.

OpenGL (www.opengl.org)
The definite source for information about OpenGL and extensions!

NVidia developer pages (developer.nvidia.com)
Interesting examples and whitepapers for the latest additions to NVidia GPUs.

AMD GPU developer pages (developer.amd.com/GPU/Pages/default.aspx)
Tech infos for AMD/ATI GPUs.

Spare time

Basketball im RSV (www.rsv-basketball.de)
This is the Basketball club I played years for (and also administered an early version of their website). Currently, there's some sort of "break" for me... :-)

Orienteering (www.olvpotsdam.de)
In this club I perform orienteering!

Chaussee der Enthusiasten (chausseederenthusiasten.blogspot.com)
This is a group of independent writers I enjoy from time to time.

The rest

scene.org (www.scene.org)
You have to know the demo scene if you want to call yourself a computer graphics guy :-). 64k and 4k demos are the most incredible ones!

Langton's ant (a.k.a. Turmite) (en.wikipedia.org/wiki/Langton's_ant)
Turmites! This is one of the things that brought me to CG. Back in highschool we were presented that concept and had to implement it in Turbo Pascal. A short time later, I had a dozen of them swirling around on my 386 under DOS in SVGA with 32k colors and hand-optimized assembler code.


All images and content copyright 2005-2011 by Haik Lorenz. No reproduction without permission.
Contact: Haik Lorenz, contact@haik-lorenz.de
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